Width: Height:
Include "Total" restriction:
Show RNG settings:
RNG rarities (100% / value), no chance if value is 0. Values are decided in top to bottom order
Pinned mirror:
Vector restrictor:
Wall:
Surround restrictor:
Sensor:
Cross sensor:
LEGEND:
Start of the laser, click to fire from there
Goal of the laser, click to fire from there
Place these for the laser to bounce off of.
Place these where you know a mirror should be but you don't know
which way to slant it.
Place these where you know a mirror should not be.
Cannot be moved or reslanted.
If on edge, place mirrors the same amount modulus 10 as what this says.
If not on edge, place mirrors surrounding it the same
amount as what it says.
Don't let the laser hit this.
Laser must pass through all of these. Can place mirrors, marks,
and exclusions on them.
Same as before, but laser has to pass through all of them twice.